LOVE 12
Courtship v1.0.2
Efficiency Protocol Layer for LOVE

All You Need Is LOVE
Governed with Courtship

Task-level efficiency benchmarks proving schema lazy-loading, deterministic response shaping, and token savings across game development workflows.

Standing Surface Tax
340 Tokens
-76.5% reduction vs raw 1,450 standing tokens (target: >=70%)
Per-Task Token Savings
-53.4% Tokens
Empirically verified across platformer, HUD, and nested menu suites
Delta State Stream
0 Tokens / Idle
100% token suppression on idle ticks with automatic frame diffing

Task-Level Reference Benchmark Suites

CI Regression Gate: max 10.0%
Suite & Workload Raw Baseline (Tokens) Courtship (Tokens) Token Reduction p95 Latency Task Verification
menu-nested-suite 686 316 -53.9% tokens 110ms (-40%) 100% Passed
platformer-core 681 311 -54.3% tokens 110ms (-40%) 100% Passed
ui-heavy-suite 710 340 -52.1% tokens 110ms (-40%) 100% Passed